When.CollisionWith("ball") .Begins(Audio.Play("ball_tagged_loop")) .Ends(Prefab.Spawn("sparkles") .At(Target) .Run(Wait.Seconds(2)) .Despawn()); Coming soon for Godot ...
Ignite Rush is a Unity-based car racing game focused on smooth controls, realistic vehicle movement, and an engaging driving experience. The project demonstrates core game development concepts such as ...
Gordon Scott has been an active investor and technical analyst or 20+ years. He is a Chartered Market Technician (CMT). Samantha (Sam) Silberstein, CFP®, CSLP®, EA, is an experienced financial ...